A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
This paper studies global ranking problem by learning to rank methods. Conventional learning to rank methods are usually designed for `local ranking', in the sense that the r...
Tao Qin, Tie-Yan Liu, Xu-Dong Zhang, De-Sheng Wang...
We develop a novel method for class-based feature matching across large changes in viewing conditions. The method (called MBE) is based on the property that when objects share a si...
We present a novel dataset and novel algorithms for the problem of detecting activities of daily living (ADL) in firstperson camera views. We have collected a dataset of 1 millio...
— This paper presents a method to determine the rough shape of an object. This is a step in the development of a ”One Click Grasping Tool”, a grasping tool of everyday-life o...