Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
Motivated by Lagrangian simulation of elastic deformation, we propose a new tetrahedral mesh generation algorithm that produces both high quality elements and a mesh that is well ...
Neil Molino, Robert Bridson, Joseph Teran, Ronald ...
Abstract. We propose a method for object category localization by partially matching edge contours to a single shape prototype of the category. Previous work in this area either re...
Hayko Riemenschneider, Michael Donoser, and Horst ...
Optimal Component Analysis (OCA) is a linear method for feature extraction and dimension reduction. It has been widely used in many applications such as face and object recognitio...
We consider the problem of detecting a large number of different classes of objects in cluttered scenes. Traditional approaches require applying a battery of different classifier...
Antonio Torralba, Kevin P. Murphy, William T. Free...