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MFCS
2005
Springer
15 years 11 months ago
Approximating Polygonal Objects by Deformable Smooth Surfaces
We propose a method to approximate a polygonal object by a deformable smooth surface, namely the t-skin defined by Edelsbrunner [5]
Ho-Lun Cheng, Tony Tan
ICPR
2002
IEEE
16 years 7 months ago
A Windowed Weighted Approach for Approximate Cyclic String Matching
A method for measuring dissimilarities between cyclic strings is introduced. It computes a weighted mean between two (lower and upper) bounds of the exact cyclic edit distance, wh...
Ramón Alberto Mollineda, Enrique Vidal, Fra...
CVPR
2010
IEEE
16 years 2 months ago
Fast Approximate Energy Minimization with Label Costs
The α-expansion algorithm [4] has had a significant impact in computer vision due to its generality, effectiveness, and speed. Thus far it can only minimize energies that involv...
Andrew Delong, Anton Osokin, Hossam Isack, Yuri Bo...
ACCV
2009
Springer
15 years 10 months ago
Accurate and Efficient Cost Aggregation Strategy for Stereo Correspondence Based on Approximated Joint Bilateral Filtering
Recent local state-of-the-art stereo algorithms based on variable cost aggregation strategies allow for inferring disparity maps comparable to those yielded by algorithms based on ...
Stefano Mattoccia, Simone Giardino, Andrea Gambini
AAAI
2010
15 years 6 months ago
Algorithms for Finding Approximate Formations in Games
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted su...
Patrick R. Jordan, Michael P. Wellman