Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applicat...
Emerging distributed computing architectures, such as grid and cloud computing, depend on the high integrity execution of each system in the computation. While integrity measuremen...
Joshua Schiffman, Thomas Moyer, Christopher Shal, ...
The prediction of collisions amongst N rigid objects may be reduced to a series of computations of the time to first contact for all pairs of objects. Simple enclosing bounds and...
Flat refractive geometry corresponds to a perspective camera looking through single/multiple parallel flat refractive mediums. We show that the underlying geometry of rays corres...
Amit Agrawal, Srikumar Ramalingam, Yuichi Taguchi,...
Computational models of grounded language learning have been based on the premise that words and concepts are learned simultaneously. Given the mounting cognitive evidence for conc...