This paper describes the theory and implementation of a discrete mechanics model for deformable bodies, incorporating behavior such as motion, collision, deformation etc. The mode...
Deformation of 3D shapes usually requires the use of a deformation tool. The freeform deformation technique requires the use of a lattice of control point for deforming an object....
Within aspect-oriented programming, the quality of aspect code depends on the readability and expressiveness of pointcut languages. Readability is increased by using specialized, ...
The wide availability and popularity of text-based communication channels encourage the usage of ASCII art in representing images. Existing tone-based ASCII art generation methods...
In this paper an approach is described to estimate 3D pose using a part based stochastic method. A proposed representation of the human body is explored defined over joints that e...