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CG
2006
Springer
15 years 10 months ago
A Retrograde Approximation Algorithm for One-Player Can't Stop
Abstract. A one-player, finite, probabilistic game with perfect information can be presented as a bipartite graph. For one-player Can't Stop, the graph is cyclic and the chall...
James Glenn, Haw-ren Fang, Clyde P. Kruskal
SMA
2003
ACM
163views Solid Modeling» more  SMA 2003»
15 years 11 months ago
Fast swept volume approximation of complex polyhedral models
We present an efficient algorithm to approximate the swept volume (SV) of a complex polyhedron along a given trajectory. Given the boundary description of the polyhedron and a pat...
Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh ...
ECCC
2006
71views more  ECCC 2006»
15 years 6 months ago
Polynomial Algorithms for Approximating Nash Equilibria of Bimatrix Games
We focus on the problem of computing an -Nash equilibrium of a bimatrix game, when is an absolute constant. We present a simple algorithm for computing a 3 4 -Nash equilibrium for ...
Spyros C. Kontogiannis, Panagiota N. Panagopoulou,...
WG
2007
Springer
16 years 8 days ago
Complexity and Approximation Results for the Connected Vertex Cover Problem
We study a variation of the vertex cover problem where it is required that the graph induced by the vertex cover is connected. We prove that this problem is polynomial in chordal g...
Bruno Escoffier, Laurent Gourvès, Jé...
EUROPAR
2008
Springer
15 years 8 months ago
Bi-objective Approximation Scheme for Makespan and Reliability Optimization on Uniform Parallel Machines
We study the problem of scheduling independent tasks on a set of related processors which have a probability of failure governed by an exponential law. We are interested in the bi-...
Emmanuel Jeannot, Erik Saule, Denis Trystram