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CGF
2010
165views more  CGF 2010»
15 years 6 months ago
A Multidirectional Occlusion Shading Model for Direct Volume Rendering
In this paper, we present a novel technique which simulates directional light scattering for more realistic interactive visualization of volume data. Our method extends the recent...
Veronika Soltészová, Daniel Patel, S...
CGF
2008
168views more  CGF 2008»
15 years 6 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt
CORR
2010
Springer
197views Education» more  CORR 2010»
15 years 6 months ago
Modelling of Human Glottis in VLSI for Low Power Architectures
The Glottal Source is an important component of voice as it can be considered as the excitation signal to the voice apparatus. Nowadays, new techniques of speech processing such a...
Nikhil Raj, R. K. Sharma
CORR
2008
Springer
98views Education» more  CORR 2008»
15 years 6 months ago
Information Acquisition and Exploitation in Multichannel Wireless Networks
A wireless system with multiple channels is considered, where each channel has several transmission states. A user learns about the instantaneous state of an available channel by ...
Sudipto Guha, Kamesh Munagala, Saswati Sarkar
DC
2010
15 years 6 months ago
Distributed algorithms for ultrasparse spanners and linear size skeletons
We present efficient algorithms for computing very sparse low distortion spanners in distributed networks and prove some non-trivial lower bounds on the tradeoff between time, spar...
Seth Pettie
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