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» Approaching the Physical Limits of Computing
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APVIS
2007
15 years 8 months ago
Adaptive sampling in three dimensions for volume rendering on GPUs
Direct volume rendering of large volumetric data sets on programmable graphics hardware is often limited by the amount of available graphics memory and the bandwidth from main mem...
Martin Kraus, Magnus Strengert, Thomas Klein, Thom...
NIPS
2007
15 years 8 months ago
Combined discriminative and generative articulated pose and non-rigid shape estimation
Estimation of three-dimensional articulated human pose and motion from images is a central problem in computer vision. Much of the previous work has been limited by the use of cru...
Leonid Sigal, Alexandru O. Balan, Michael J. Black
EUROIMSA
2006
141views Multimedia» more  EUROIMSA 2006»
15 years 8 months ago
Effective Organization and Visualization of Web Search Results
While searching the web, the user is often confronted by a great number of results, generally displayed in a list which is sorted according to the relevance of the results. Facing...
Nicolas Bonnel, Vincent Lemaire, Alexandre Cotarma...
PTS
2003
136views Hardware» more  PTS 2003»
15 years 8 months ago
The UML 2.0 Testing Profile and Its Relation to TTCN-3
UML models focus primarily on the definition of system structure and behaviour, but provide only limited means for describing test objectives and test procedures. However, with the...
Ina Schieferdecker, Zhen Ru Dai, Jens Grabowski, A...
FLAIRS
2000
15 years 8 months ago
Autonomous Automobile Behavior through Context-Based Reasoning
Today's driving simulators are used in vehicle research and design as well as in training. However, most simulators are not convincing because the degree of realism is not ad...
Fernando G. Gonzalez, Patrick Grejs, Avelino J. Go...