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» Approaching the Physical Limits of Computing
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HPDC
2007
IEEE
16 years 1 months ago
A fast topology inference: a building block for network-aware parallel processing
Adapting to the network is the key to achieving high performance for communication-intensive applications, including scientific computing, data intensive computing, and multicast...
Tatsuya Shirai, Hideo Saito, Kenjiro Taura
ACSC
2003
IEEE
15 years 12 months ago
Context-Sensitive Mobile Database Summarisation
In mobile computing environments, as a result of the reduced capacity of local storage, it is commonly not feasible to replicate entire datasets on each mobile unit. In addition, ...
Darin Chan, John F. Roddick
SIGGRAPH
1998
ACM
15 years 11 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
HPDC
2010
IEEE
15 years 6 months ago
Software architecture definition for on-demand cloud provisioning
Cloud computing [22] is a promising paradigm for the provisioning of IT services. Cloud computing infrastructures, such as those offered by the RESERVOIR project, aim to facilitat...
Clovis Chapman, Wolfgang Emmerich, Fermín G...
TOG
2008
106views more  TOG 2008»
15 years 6 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...