Current methods that interactively render reasonably complex CSG objects are image based and are severely bandwidth limited. This paper presents a new approach to raytracing CSG o...
Fabiano Romeiro, Luiz Velho, Luiz Henrique de Figu...
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Architectural descriptions can provide support for a formal representation of the structure and the overall behavior of software systems, which is suitable for an early assessment ...
The widespread dissemination of small-scale sensor nodes has sparked interest in a powerful new database abstraction for sensor networks: Clients “program” the sensors through ...
Niki Trigoni, Yong Yao, Alan J. Demers, Johannes G...
In this paper we propose a very simple FIR pre-filter based method for near optimal least-squares linear approximation of discrete time signals. A digital pre-processing filter,...
Marco Dalai, Riccardo Leonardi, Pierangelo Miglior...