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» Approaching the Physical Limits of Computing
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QOSA
2007
Springer
16 years 1 months ago
Extending the Capabilities of Component Models for Embedded Systems
Component-based development helps to improve the modularity and reusability of embedded systems. Component models devised for embedded systems are typically restricted due to the l...
Ihor Kuz, Yan Liu
SIGGRAPH
2010
ACM
15 years 11 months ago
3D modeling with silhouettes
We present a new sketch-based modeling approach in which models are interactively designed by drawing their 2D silhouettes from different views. The core idea of our paper is to l...
Alec Rivers, Frédo Durand, Takeo Igarashi
CHI
2010
ACM
15 years 4 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
NAACL
2010
15 years 4 months ago
Hitting the Right Paraphrases in Good Time
We present a random-walk-based approach to learning paraphrases from bilingual parallel corpora. The corpora are represented as a graph in which a node corresponds to a phrase, an...
Stanley Kok, Chris Brockett
CVPR
2011
IEEE
14 years 10 months ago
Activity Recognition using Dynamic Subspace Angles
Cameras are ubiquitous everywhere and hold the promise of significantly changing the way we live and interact with our environment. Human activity recognition is central to under...
Octavia Camps, Mario Sznaier, Binlong Li, Teresa M...