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PODC
1995
ACM
15 years 10 months ago
A Framework for Protocol Composition in Horus
The Horus system supports a communication architecture ats protocols as instances of an abstract data type. This approach encourages developers to partition complex protocols into...
Robbert van Renesse, Kenneth P. Birman, Roy Friedm...
SI3D
1995
ACM
15 years 10 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
ECCV
2010
Springer
15 years 9 months ago
Exploring Ambiguities for Monocular Non-Rigid Shape Estimation
Recovering the 3D shape of deformable surfaces from single images is difficult because many different shapes have very similar projections. This is commonly addressed by restricti...
APPT
2009
Springer
15 years 9 months ago
MaGate Simulator: A Simulation Environment for a Decentralized Grid Scheduler
Abstract. This paper presents a simulator for of a decentralized modular grid scheduler named MaGate. MaGate’s design emphasizes scheduler interoperability by providing intellige...
Ye Huang, Amos Brocco, Michèle Courant, B&e...
AIIDE
2008
15 years 8 months ago
Offline Planning with Hierarchical Task Networks in Video Games
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
John Paul Kelly, Adi Botea, Sven Koenig