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SIGGRAPH
1995
ACM
15 years 10 months ago
Multiresolution analysis of arbitrary meshes
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly...
Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hop...
RECOMB
2005
Springer
16 years 7 months ago
Predicting Protein-Peptide Binding Affinity by Learning Peptide-Peptide Distance Functions
Many important cellular response mechanisms are activated when a peptide binds to an appropriate receptor. In the immune system, the recognition of pathogen peptides begins when th...
Chen Yanover, Tomer Hertz
BMCBI
2007
131views more  BMCBI 2007»
15 years 6 months ago
An improved method for identifying functionally linked proteins using phylogenetic profiles
Background: Phylogenetic profiles record the occurrence of homologs of genes across fully sequenced organisms. Proteins with similar profiles are typically components of protein c...
Shawn Cokus, Sayaka Mizutani, Matteo Pellegrini
DIMACS
1996
15 years 8 months ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
CA
1999
IEEE
15 years 11 months ago
Collaborative Animation over the Network
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...
François Faure, Chris Faisstnauer, Gerd Hes...