Current GPUs perform a significant amount of redundant shading when surfaces are tessellated into small triangles. We address this inefficiency by augmenting the GPU pipeline to...
Kayvon Fatahalian, Solomon Boulos, James Hegarty, ...
Automatic parallelization of general-purpose programs is still not possible in general in the presence of irregular data structures and complex control-flows. One promising strate...
Reversible logic became a promising alternative to traditional circuits because of its applications e.g. in low-power design and quantum computation. As a result, design of revers...
We present a computational framework for the inference of dense descriptions from multiple view stereo with general camera placement. Thus far research on dense multiple view ster...
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...