Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
The paper describes research that has been carried out in “extrovert-Gadgets”, a research project funded in the context of EU IST/FET proactive initiative “Disappearing Comp...
Achilles Kameas, Stephen J. Bellis, Irene Mavromma...
We present an approach for elastic secondary deformations of shapes described as triangular meshes. The deformations are steered by the simulation of a low number of simple mass-s...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...