One of the major approaches to approximation of logical theories is the upper and lower bounds approach introduced in (Selman and Kautz, 1991, 1996). In this paper, we address the...
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Digital compensation of nonlinear systems is an important topic in many practical applications. This paper considers the problem of predistortion of nonlinear systems described us...
This paper presents a novel approach for estimating the shortest
Euclidean distance from a given point to the corresponding
implicit quadric fitting surface. It first estimates t...
We propose a method for learning using a set of feature representations which retrieve different amounts of information at different costs. The goal is to create a more efficient ...
Anelia Angelova, Larry Matthies, Daniel M. Helmick...