Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
Until recently, issues in image retrieval have been handled in DBMSs and in computer vision as separate research works. Nowadays, the trend is towards integrating the two approach...
Solomon Atnafu, Richard Chbeir, David Coquil, Lion...
Interoperability is one of the main issues in creating a networked system of repositories The approaches range from simply forcing one metadata standard on all participating repos...
Marek Hatala, Griff Richards, Timmy Eap, Jordan Wi...
During the past year our group has been developing HipNav, a system which helps surgeons determine optimal, patient-specific acetabular implant placement and accurately achieve the...
David A. Simon, Branislav Jaramaz, Mike Blackwell,...
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...