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AIIDE
2008
15 years 9 months ago
Monte-Carlo Tree Search: A New Framework for Game AI
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to generate effective AI behaviour. These two characteristics hamper the goal of es...
Guillaume Chaslot, Sander Bakkes, Istvan Szita, Pi...
DLOG
2007
15 years 9 months ago
Partitioning ABoxes Based on Converting DL to Plain Datalog
Abstract. To make ABox reasoning scalable for large ABoxes in description logic (DL) knowledge bases, we develop a method for partitioning the ABox so that specific kinds of reaso...
Jianfeng Du, Yi-Dong Shen
ASPDAC
2005
ACM
101views Hardware» more  ASPDAC 2005»
15 years 9 months ago
A clustering technique to optimize hardware/software synchronization
— In this paper we present a scheme for reducing the amount of synchronization overhead needed between components, after HW/SW partitioning, to preserve the original control flo...
Junyu Peng, Samar Abdi, Daniel Gajski
AGTIVE
2007
Springer
15 years 8 months ago
Adaptable Support for Queries and Transformations for the DRAGOS Graph-Database
Abstract. The DRAGOS database eases the development of graphbased applications by providing a uniform graph-oriented data storage facility. In this paper, we extend the existing da...
Erhard Weinell
ECAI
2008
Springer
15 years 8 months ago
Rule-based OWL Ontology Reasoning Using Dynamic ABOX Entailments
In the rule-based OWL reasoning paradigm, ontologies are mapped into an internal rule engine representation format and rules are applied, such as TBOX and ABOX OWL entailment rules...
Georgios Meditskos, Nick Bassiliades