Classic approaches to game AI require either a high quality of domain knowledge, or a long time to generate effective AI behaviour. These two characteristics hamper the goal of es...
Abstract. To make ABox reasoning scalable for large ABoxes in description logic (DL) knowledge bases, we develop a method for partitioning the ABox so that specific kinds of reaso...
— In this paper we present a scheme for reducing the amount of synchronization overhead needed between components, after HW/SW partitioning, to preserve the original control flo...
Abstract. The DRAGOS database eases the development of graphbased applications by providing a uniform graph-oriented data storage facility. In this paper, we extend the existing da...
In the rule-based OWL reasoning paradigm, ontologies are mapped into an internal rule engine representation format and rules are applied, such as TBOX and ABOX OWL entailment rules...