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CATA
2006
15 years 8 months ago
vHand: A Human Hand Simulation System
This paper introduces a real time human hand simulation system. A lifelike hand model is constructed and some of the human hand constraints are applied to it. Natural hand gesture...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...
FLAIRS
2001
15 years 8 months ago
Improving Knowledge-Based System Performance by Reordering Rule Sequences
In this paper, we argue that KBS validation should not be limited to testing functional properties of the system, such as its input - output behavior, but must also address its dy...
Neli Zlatareva
DLT
2003
15 years 8 months ago
Tile Rewriting Grammars
Past proposals for applying to pictures or 2D languages the generative grammar approach do not match in our opinion the elegance and descriptive adequacy that made Context Free gr...
Stefano Crespi-Reghizzi, Matteo Pradella
GAMEON
2003
15 years 8 months ago
A Multiplayer Case Based Story Engine
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
Chris Fairclough, Padraig Cunningham
VMV
2001
115views Visualization» more  VMV 2001»
15 years 8 months ago
Segmentation-Based Postprocessing in Real-Time Immersive Video Conferencing
We present a novel, real-time disparity analysis frame work developed for immersive teleconferencing. This two-stage method computes a limited number of highly reliable disparitie...
Oliver Schreer, Serap Askar, Nicole Brandenburg, P...