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GROUP
2010
ACM
15 years 4 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
FCT
2003
Springer
16 years 21 hour ago
Membrane Computing
: In this paper a comparison is provided between the membrane computing systems and the graphical interfaces of operating systems. A membrane computing system is a computing model ...
Gheorghe Paun
SCL
2008
105views more  SCL 2008»
15 years 6 months ago
Computation of nonlinear balanced realization and model reduction based on Taylor series expansion
In this paper a computational algorithm for nonlinear balanced realization and model reduction based on Taylor series expansion is proposed. This algorithm requires recursive comp...
Kenji Fujimoto, Daisuke Tsubakino
190
Voted
CIE
2005
Springer
16 years 10 days ago
Computing a Model of Set Theory
We define the notion of ordinal computability by generalizing standard Turing computability on tapes of length ω to computations on tapes of arbitrary ordinal length. The general...
Peter Koepke
LICS
2008
IEEE
16 years 1 months ago
On the Computational Complexity of Cut-Reduction
Using appropriate notation systems for proofs, cutreduction can often be rendered feasible on these notations. Explicit bounds can be given. Developing a suitable notation system ...
Klaus Aehlig, Arnold Beckmann