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PVM
1997
Springer
15 years 10 months ago
Message-Passing Program Development by Ensemble
We present Ensemble, a message-passing implementation methodology, applied to PVM. Ensemble overcomes problems and complexities in developing applications in messagepassing enviro...
John Yiannis Cotronis
PLSA
1994
15 years 10 months ago
Language and Architecture Paradigms as Object Classes
Computer language paradigms offer linguistic abstractions and proof theories for expressing program implementations. Similarly, system architectures offer the hardware abstractions...
Diomidis Spinellis, Sophia Drossopoulou, Susan Eis...
SIGGRAPH
1993
ACM
15 years 10 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 10 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
SIGGRAPH
1992
ACM
15 years 10 months ago
Re-tiling polygonal surfaces
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Greg Turk
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