Sciweavers

17129 search results - page 3002 / 3426
» Applied Computing
Sort
View
GAMEON
2003
15 years 8 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
NIPS
2004
15 years 8 months ago
A Three Tiered Approach for Articulated Object Action Modeling and Recognition
Visual action recognition is an important problem in computer vision. In this paper, we propose a new method to probabilistically model and recognize actions of articulated object...
Le Lu, Gregory D. Hager, Laurent Younes
173
Voted
NIPS
2001
15 years 8 months ago
KLD-Sampling: Adaptive Particle Filters
Over the last years, particle filters have been applied with great success to a variety of state estimation problems. We present a statistical approach to increasing the efficienc...
Dieter Fox
PARMA
2004
174views Database» more  PARMA 2004»
15 years 8 months ago
Finding Spatial Patterns in Network Data
Data on modern networks are massive and are applied in the area of monitoring and analyzing activities at the network element, network-wide, and customer and service levels for a h...
Roland Heilmann, Daniel A. Keim, Christian Panse, ...
PRIS
2004
15 years 8 months ago
Pattern Recognition Algorithms for Polyphonic Music Transcription
Abstract. The main area of work in computer music related to information systems is known as music information retrieval (MIR). Databases containing musical information can be clas...
Antonio Pertusa, José Manuel Iñesta ...
« Prev « First page 3002 / 3426 Last » Next »