With the growth of digital music, the development of music recommendation is helpful for users. The existing recommendation approaches are based on the users’ preference on musi...
We present the first design for a fully expressive iterative combinatorial exchange (ICE). The exchange incorporates a tree-based bidding language that is concise and expressive ...
David C. Parkes, Ruggiero Cavallo, Nick Elprin, Ad...
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
Many common materials, including fruit, wax and human skin, are somewhat translucent. What makes an object look translucent or opaque? Here we use a recently developed computer gr...
Roland W. Fleming, Henrik Wann Jensen, Heinrich H....
We investigate the design of iterative, limited-precision mechanisms for single-good auctions with dominant strategy equilibria. Our aim is to design mechanisms that minimize the ...