This paper presents an extension of Petri net framework with imprecise temporal properties. We use possibility theory to represent imprecise time by time-stamping tokens and assig...
Network traffic statistics show that, because shorter packets predominate in many applications, headers impose a considerable overhead. But the header content is largely repetitiv...
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
Armed with increasingly fast supercomputers and greater knowledge of the molecular mechanisms of gene expression, it is now practical to numerically simulate complex networks of r...