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ISM
2005
IEEE
109views Multimedia» more  ISM 2005»
16 years 15 days ago
Advances in X3D multi-user virtual environments
This paper presents the current state of the art in web3d multi-user technologies and more specifically networked virtual environment platforms that support the X3D standard, whic...
Christos Bouras, Alexandros Panagopoulos, Thrasyvo...
LCN
2005
IEEE
16 years 15 days ago
On the Performance of Reliable Server Pooling Systems
Reliable Server Pooling (RSerPool) is a protocol framework for server redundancy and session failover, currently under standardization by the IETF RSerPool WG. While the basic ide...
Thomas Dreibholz, Erwin P. Rathgeb
MOBIQUITOUS
2005
IEEE
16 years 15 days ago
Temporal Transcoding for Mobile Video Communication
Third generation mobile communication systems will provide more advanced types of interactive and distribution services, and video is one of the most prominent applications for mu...
Maurizio A. Bonuccelli, Francesca Lonetti, Frances...
SBACPAD
2005
IEEE
177views Hardware» more  SBACPAD 2005»
16 years 15 days ago
Automatic Data-Flow Graph Generation of MPI Programs
The Data-Flow Graph (DFG) of a parallel application is frequently used to take scheduling decisions, based on the information that it models (dependencies among the tasks and volu...
Rafael Ennes Silva, Guilherme P. Pezzi, Nicolas Ma...
ACMACE
2005
ACM
16 years 14 days ago
Gaming on the edge: using seams in ubicomp games
Outdoor multi-player games are an increasingly popular application area for ubiquitous computing, supporting experimentation both with new technologies and new user experiences. T...
Matthew Chalmers, Marek Bell, Barry Brown, Malcolm...
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