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SAINT
2006
IEEE
16 years 1 months ago
A Pervasive Internet Approach to Fine-Grain Power-Aware Computing
We present a novel approach to conserve power in networked mobile devices. Our approach exploits communication within a pervasive smart space as an opportunity to save power as op...
Ahmed Abukmail, Abdelsalam Helal
WETICE
2006
IEEE
16 years 1 months ago
A Hybrid P2P Protocol for Real-Time Collaboration
Peer-to-Peer architecture is currently an attractive solution for facilitating the use of collaboration software without any server. Multicasting is usually proposed for group com...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
NETGAMES
2006
ACM
16 years 1 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
NETGAMES
2006
ACM
16 years 1 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
NETGAMES
2006
ACM
16 years 1 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
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