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CF
2004
ACM
16 years 17 days ago
A first glance at Kilo-instruction based multiprocessors
The ever increasing gap between processor and memory speed, sometimes referred to as the Memory Wall problem [42], has a very negative impact on performance. This mismatch will be...
Marco Galluzzi, Valentin Puente, Adrián Cri...
NETGAMES
2004
ACM
16 years 17 days ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
WORDS
2002
IEEE
16 years 1 days ago
Service Differentiation of Communication-bound Processes in a Real-Time Operating System
The majority of today’s Internet-based services are generally not concerned about the level of Quality of Service (QoS) presented to their users. For many such services, however...
Domenico Cotroneo, Massimo Ficco, Mauro Gargiulo, ...
INFOCOM
2000
IEEE
15 years 11 months ago
Differentiated Multimedia Web Services Using Quality Aware Transcoding
—The ability of a web service to provide low-latency access to its contents is constrained by available network bandwidth. It is important for the service to manage available ban...
Surendar Chandra, Carla Schlatter Ellis, Amin Vahd...
ICPP
1999
IEEE
15 years 11 months ago
A Bandwidth-Efficient Implementation of Mesh with Multiple Broadcasting
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...
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