The ever increasing gap between processor and memory speed, sometimes referred to as the Memory Wall problem [42], has a very negative impact on performance. This mismatch will be...
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
The majority of today’s Internet-based services are generally not concerned about the level of Quality of Service (QoS) presented to their users. For many such services, however...
—The ability of a web service to provide low-latency access to its contents is constrained by available network bandwidth. It is important for the service to manage available ban...
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...