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VRCAI
2009
ACM
16 years 1 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
VRML
2009
ACM
16 years 1 months ago
X3DOM: a DOM-based HTML5/X3D integration model
We present a model that allows to directly integrate X3D nodes into HTML5 DOM content. This model tries to fulfill the promise of the HTML5 specification, which references X3D f...
Johannes Behr, Peter Eschler, Yvonne Jung, Michael...
VRST
2009
ACM
16 years 1 months ago
Judgment of natural perspective projections in head-mounted display environments
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to th...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scot...
VRST
2009
ACM
16 years 1 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...
WIKIS
2009
ACM
16 years 1 months ago
Measuring the wikisphere
Due to the inherent difficulty in obtaining experimental data from wikis, past quantitative wiki research has largely been focused on Wikipedia, limiting the degree that it can be...
Jeff Stuckman, James Purtilo
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