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IJVR
2008
106views more  IJVR 2008»
15 years 6 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....
MIDDLEWARE
2004
Springer
16 years 3 days ago
A context-aware middleware for applications in mobile Ad Hoc environments
Novel ubiquitous computing applications such as intelligent vehicles, smart buildings, and traffic management require special properties that traditional computing applications d...
Carl-Fredrik Sørensen, Maomao Wu, Thirunavu...
CCGRID
2006
IEEE
16 years 25 days ago
Towards Soft Real-Time Applications on Enterprise Desktop Grids
— Desktop grids use the idle cycles of desktop PC’s to provide huge computational power at low cost. However, because the underlying desktop computing resources are volatile, a...
Derrick Kondo, Bruno Kindarji, Gilles Fedak, Franc...
IPPS
2006
IEEE
16 years 24 days ago
Fault injection in distributed Java applications
In a network consisting of several thousands computers, the occurrence of faults is unavoidable. Being able to test the behaviour of a distributed program in an environment where ...
William Hoarau, Sébastien Tixeuil, Fabien V...
VISUALIZATION
2005
IEEE
16 years 10 days ago
The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization
In this paper we introduce GPU particle tracing for the visualization of 3D diffusion tensor fields. For about half a million particles, reconstruction of diffusion directions fr...
Polina Kondratieva, Jens Krüger, Rüdiger...