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IFM
2004
Springer
175views Formal Methods» more  IFM 2004»
16 years 5 days ago
State/Event-Based Software Model Checking
Abstract. We present a framework for model checking concurrent software systems which incorporates both states and events. Contrary to other state/event approaches, our work also i...
Sagar Chaki, Edmund M. Clarke, Joël Ouaknine,...
SAB
2004
Springer
198views Optimization» more  SAB 2004»
16 years 4 days ago
A Review of Probabilistic Macroscopic Models for Swarm Robotic Systems
Abstract. In this paper, we review methods used for macroscopic modeling and analyzing collective behavior of swarm robotic systems. Although the behavior of an individual robot in...
Kristina Lerman, Alcherio Martinoli, Aram Galstyan
SEMWEB
2004
Springer
16 years 4 days ago
Structure-Based Partitioning of Large Concept Hierarchies
Abstract. The increasing awareness of the benefits of ontologies for information processing has lead to the creation of a number of large ontologies about real world domains. The ...
Heiner Stuckenschmidt, Michel C. A. Klein
WCRE
2003
IEEE
16 years 2 days ago
GUI Ripping: Reverse Engineering of Graphical User Interfaces for Testing
Graphical user interfaces (GUIs) are important parts of today’s software and their correct execution is required to ensure the correctness of the overall software. A popular tec...
Atif M. Memon, Ishan Banerjee, Adithya Nagarajan
NETGAMES
2003
ACM
16 years 1 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
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