Abstract. We present a framework for model checking concurrent software systems which incorporates both states and events. Contrary to other state/event approaches, our work also i...
Abstract. In this paper, we review methods used for macroscopic modeling and analyzing collective behavior of swarm robotic systems. Although the behavior of an individual robot in...
Abstract. The increasing awareness of the benefits of ontologies for information processing has lead to the creation of a number of large ontologies about real world domains. The ...
Graphical user interfaces (GUIs) are important parts of today’s software and their correct execution is required to ensure the correctness of the overall software. A popular tec...
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...