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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 11 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
CSEE
2000
Springer
15 years 10 months ago
A Framework-Based Approach to Teaching OOT: Aims, Implementation, and Experience
We report on experience from teaching OO technology to undergraduate students. Before they can successfully tackle the projects they have to successfully shift to the OO paradigm,...
Birgit Demuth, Heinrich Hußmann, Steffen Zsc...
ACSAC
1999
IEEE
15 years 10 months ago
Generic Support for PKIX Certificate Management in CDSA
The Common Data Security Architecture (CDSA) from the Open Group is a flexible standard that defines APIs for security services needed for implementing Public Key Infrastructure (...
Shabnam Erfani, C. Sekar Chandersekaran
HOTOS
1999
IEEE
15 years 10 months ago
ISTORE: Introspective Storage for Data-Intensive Network Services
Today's fast-growing data-intensive network services place heavy demands on the backend servers that support them. This paper introduces ISTORE, an intelligent server archite...
Aaron B. Brown, David L. Oppenheimer, Kimberly Kee...
APCHI
1998
IEEE
15 years 10 months ago
Tickertape: Notification and Communication in a Single Line
This paper outlines an awareness application called Tickertape. Tickertape is a tool that displays event notifications in the form of scrolling messages across a single-line windo...
Sara Parsowith, Geraldine Fitzpatrick, Simon M. Ka...