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NETGAMES
2003
ACM
15 years 11 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
KDD
2000
ACM
211views Data Mining» more  KDD 2000»
15 years 9 months ago
Mining IC test data to optimize VLSI testing
We describe an application of data mining and decision analysis to the problem of die-level functional test in integrated circuit manufacturing. Integrated circuits are fabricated...
Tony Fountain, Thomas G. Dietterich, Bill Sudyka
COMMA
2006
15 years 7 months ago
CBR and Argument Schemes for Collaborative Decision Making
In this paper we present a novel approach for combining Case-Based Reasoning (CBR) and Argumentation. This approach involves 1) the use of CBR for evaluating the arguments submitt...
Pancho Tolchinsky, Sanjay Modgil, Ulises Cort&eacu...
BMCBI
2010
135views more  BMCBI 2010»
15 years 6 months ago
Quadratic variance models for adaptively preprocessing SELDI-TOF mass spectrometry data
Background: Surface enhanced laser desorption/ionization time-of-flight mass spectrometry (SELDI) is a proteomics tool for biomarker discovery and other high throughput applicatio...
Vincent A. Emanuele II, Brian M. Gurbaxani
BMCBI
2006
92views more  BMCBI 2006»
15 years 6 months ago
Recrafting the neighbor-joining method
Background: The neighbor-joining method by Saitou and Nei is a widely used method for constructing phylogenetic trees. The formulation of the method gives rise to a canonical (n3)...
Thomas Mailund, Gerth Stølting Brodal, Rolf...