Abstract Multimedia applications operating in today's Internet have to employ some form of error resilience to cope with losses. For interactive applications with strict delay...
– In real-time multimedia processing systems a very large part of the power consumption is due to the data storage and data transfer. Moreover, the area cost is often largely dom...
: In this research, a fixed-point multimedia co-processor is designed and tested into an ARM-10 based mobile graphics processor for portable 2-D and 3-D multimedia applications. Th...
In current commodity systems, applications have no way of limiting their trust in the underlying operating system (OS), leaving them at the complete mercy of an attacker who gains...
Traditional le system implementations do not allow applications to control le caching replacement decisions. We have implemented two-level replacement, a scheme that allows appl...