We consider the problem of broadcasting multiple variable-bit-rate (VBR) video streams from a base station to many mobile devices over a wireless network, so that: (i) perceived q...
We describe a software development approach for vision that enhances robustness by making novel use of context. Conventional approaches to most image understanding problems suffe...
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
In this paper we describe a compiler framework which can identify communication patterns for MPIbased parallel applications. This has the potential of providing significant perfo...
Proxies are commonly used to cache objects, especially multimedia objects, so that clients can enjoy better quality-of-service (QoS) guarantees such as smaller startup latency and...