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NETGAMES
2005
ACM
16 years 8 days ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
IPPS
2000
IEEE
15 years 11 months ago
Enhancing NWS for Use in an SNMP Managed Internetwork
The Network Weather Service NWS is a distributed resource monitoring and utilization prediction system, employed as an aid to scheduling jobs in a metacomputing environment 9, 1...
Robert E. Busby Jr., Mitchell L. Neilsen, Daniel A...
ACMICEC
2004
ACM
171views ECommerce» more  ACMICEC 2004»
16 years 5 days ago
Efficient integration of web services with distributed data flow and active mediation
This paper presents a loosely coupled service-composition paradigm. This paradigm employs a distributed data flow that differs markedly from centralized information flow adopted b...
David Liu, Jun Peng, Kincho H. Law, Gio Wiederhold
SIGMETRICS
2000
ACM
217views Hardware» more  SIGMETRICS 2000»
15 years 6 months ago
Experimenting with an Ad Hoc wireless network on campus: insights and experiences
Ad hoc wireless networks are new communication networks that can be dynamically formed and deformed onthe- y, anytime and anywhere. User data is routed with the help of an ad hoc ...
Chai-Keong Toh, Richard Chen, Minar Delwar, Donald...
WINET
2010
224views more  WINET 2010»
15 years 5 months ago
Hierarchical geographic multicast routing for wireless sensor networks
Wireless sensor networks comprise typically dense deployments of large networks of small wireless capable sensor devices. In such networks, multicast is a fundamental routing servi...
Dimitrios Koutsonikolas, Saumitra M. Das, Y. Charl...