In this paper, we address the server selection problem for streaming applications on the Internet. The architecture we consider is similar to the content distribution networks con...
With the development of inexpensive storage devices, space usage is no longer a bottleneck for computer users. However, the increasingly large amount of personal information poses ...
The M/G/1 queue is a classical model used to represent a large number of real-life computer and networking applications. In this note, we show that, for coefficients of variation o...
: The ability to estimate the communication latency between arbitrary hosts on the Internet would enable the distributed computing applications to find the closest server or to fin...
R. Vijayprasanth, R. Kavithaa, Rajkumar Kettimuthu
—Quality of Service (QoS) is becoming increasingly important with the rise of multimedia applications (e.g., voice over IP (VoIP), video conferencing, online gaming, and Internet...
Jarmo Prokkola, Mikko Hanski, Marko Jurvansuu, Mil...