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WISE
2005
Springer
16 years 12 days ago
Improving Web Data Annotations with Spreading Activation
The Web has established itself as the largest public data repository ever available. Even though the vast majority of information on the Web is formatted to be easily readable by t...
Fatih Gelgi, Srinivas Vadrevu, Hasan Davulcu
COMPGEOM
2004
ACM
16 years 8 days ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova
DCC
2003
IEEE
16 years 4 days ago
Rate-Distortion Bound for Joint Compression and Classification
- Rate-distortion theory is applied to the problem of joint compression and classification. A Lagrangian distortion measure is used to consider both the squared Euclidean error in ...
Yanting Dong, Lawrence Carin
164
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NETGAMES
2003
ACM
16 years 2 days ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
CGI
1998
IEEE
15 years 11 months ago
An Anti-Aliasing Method for Parallel Rendering
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...