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ESOP
2008
Springer
15 years 8 months ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong
TVCG
2008
167views more  TVCG 2008»
15 years 5 months ago
Optimal Surface Parameterization Using Inverse Curvature Map
Mesh parameterization is a fundamental technique in computer graphics. The major goals during mesh parameterization are to minimize both the angle distortion and the area distortio...
Yong-Liang Yang, Junho Kim, Feng Luo 0002, Shi-Min...
HUC
2004
Springer
16 years 3 days ago
Particle Filters for Location Estimation in Ubiquitous Computing: A Case Study
Location estimation is an important part of many ubiquitous computing systems. Particle filters are simulation-based probabilistic approximations which the robotics community has ...
Jeffrey Hightower, Gaetano Borriello
MLG
2007
Springer
16 years 26 days ago
Transductive Rademacher Complexities for Learning Over a Graph
Recent investigations [12, 2, 8, 5, 6] and [11, 9] indicate the use of a probabilistic (’learning’) perspective of tasks defined on a single graph, as opposed to the traditio...
Kristiaan Pelckmans, Johan A. K. Suykens
ICRA
2000
IEEE
180views Robotics» more  ICRA 2000»
15 years 11 months ago
Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...