Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
Mesh parameterization is a fundamental technique in computer graphics. The major goals during mesh parameterization are to minimize both the angle distortion and the area distortio...
Yong-Liang Yang, Junho Kim, Feng Luo 0002, Shi-Min...
Location estimation is an important part of many ubiquitous computing systems. Particle filters are simulation-based probabilistic approximations which the robotics community has ...
Recent investigations [12, 2, 8, 5, 6] and [11, 9] indicate the use of a probabilistic (’learning’) perspective of tasks defined on a single graph, as opposed to the traditio...
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...