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SIBGRAPI
2005
IEEE
16 years 7 days ago
Component-Based Adaptive Sampling
High-fidelity renderings of virtual environments is a notoriously computationally expensive task. One commonly used method to alleviate the costs is to adaptively sample the rend...
Kurt Debattista, Alan Chalmers
KSEM
2010
Springer
15 years 4 months ago
A SOM-Based Technique for a User-Centric Content Extraction and Classification of Web 2.0 with a Special Consideration of Securi
Web 2.0 is much more than adding a nice facade to old web applications rather it is a new way of thinking about software architecture of Rich Internet Applications (RIA). In compar...
Amirreza Tahamtan, Amin Anjomshoaa, Edgar Weippl, ...
CBMS
2005
IEEE
16 years 9 days ago
Grid Computing in 3D-EM Image Processing Using Xmipp
Image processing in three-dimensional electron microscopy (3D-EM) is characterized by large amounts of data, and voluminous computing requirements. Here, we report our first exper...
Sjors H. W. Scheres, A. J. Merino, Carlos Oscar S&...
SAC
2011
ACM
14 years 9 months ago
RuleGrowth: mining sequential rules common to several sequences by pattern-growth
Mining sequential rules from large databases is an important topic in data mining fields with wide applications. Most of the relevant studies focused on finding sequential rules a...
Philippe Fournier-Viger, Roger Nkambou, Vincent Sh...
FTDCS
1995
IEEE
15 years 10 months ago
A Network Channel Buffer Scheduling Algorithm for an Interactive VOD Server
A VOD server handles various types of media such as continuous media (CM) and non-continuous media (NM). Conventional VOD server buffer scheduling algorithms like Round Robin (RR)...
Sungyoung Lee, Hyungill Kim, Jongwon Lee