s, and abstractions, typically enabling faster development times than with traditional Hardware ion Languages (HDLs). However, programming at a higher level of abstraction is typic...
John Curreri, Seth Koehler, Alan D. George, Brian ...
During the past decade there have been significant advances in the field of Natural Language Processing (NLP) and, in particular, Information Extraction (IE) [2] which have fueled...
Kiyoshi Sudo, Amit Bagga, Lawrence O'Gorman, Jon L...
Simulation is a widely used technique in networking research and a practice that has suffered loss of credibility in recent years due to doubts about its reliability. In this pape...
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
While mapping a streaming (such as multimedia or network packet processing) application onto a specified architecture, an important issue is to determine the input stream rates tha...