We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
We present a method for solving the following problem: Given a set of data points scattered in three dimensions and an initial triangular mesh M0, produce a mesh M, of the same to...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
Nearest neighbor (NN) classification assumes locally constant class conditional probabilities, and suffers from bias in high dimensions with a small sample set. In this paper, we p...
Image processing often involves an image transformation into a domain that is better correlated with visual perception, such as the wavelet domain, image pyramids, multi-scale con...
Rafal Mantiuk, Karol Myszkowski, Hans-Peter Seidel
In this paper we introduce a novel graphical image representation comprising a single curve—the one-liner. The first step involves the detection and linking of image edges. We ...
Vadim Makhervaks, Gill Barequet, Alfred M. Bruckst...