A distributed application that operates in an ad hoc network formed by mobile nodes must limit its use of all-to-all communication since the overall capacity of such a network is ...
In this paper, we present a constraint-based approach for selecting and deploying active network components, called proxylets, which execute on servers within the network to perfo...
—In this paper we present a new approach called cue-based networking that uses hints or cues about the physical environment to optimize networked application behavior. We define...
The growth of wireless LANs has brought the expectation for high-bitrate streaming video to wireless PCs. However, it remains unknown how to best adapt video to wireless channel ch...
Feng Li, Jae Chung, Mingzhe Li, Huahui Wu, Mark Cl...
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...