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CSCW
1996
ACM
15 years 11 months ago
Designing Object-Oriented Synchronous Groupware with COAST
This paper introduces COAST, an object-oriented toolkit for the development of synchronous groupware, which enhances the usability and simplifies the development of such applicati...
Christian Schuckmann, Lutz Kirchner, Jan Schü...
UIST
1994
ACM
15 years 10 months ago
Blending Structured Graphics and Layout
Conventional windowing environments provide separate classes of objects for user interface components, or "widgets," and graphical objects. Widgets negotiate layout and ...
Steven H. Tang, Mark A. Linton
AE
2003
Springer
15 years 10 months ago
ParaDisEO-Based Design of Parallel and Distributed Evolutionary Algorithms
ParaDisEO is a framework dedicated to the design of parallel and distributed metaheuristics including local search methods and evolutionary algorithms. This paper focuses on the la...
Sébastien Cahon, Nordine Melab, El-Ghazali ...
BCSHCI
2007
15 years 8 months ago
Designing for photolurking
This paper describes our early work on design and development to support photolurking. Photolurking is browsing and looking at people’s photographs without participating in disc...
Haliyana Khalid, Alan J. Dix
PVM
2010
Springer
15 years 5 months ago
Locality and Topology Aware Intra-node Communication among Multicore CPUs
A major trend in HPC is the escalation toward manycore, where systems are composed of shared memory nodes featuring numerous processing units. Unfortunately, with scale comes compl...
Teng Ma, George Bosilca, Aurelien Bouteiller, Jack...