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VR
2007
IEEE
16 years 20 days ago
Muddleware for Prototyping Mixed Reality Multiuser Games
We present Muddleware, a communication platform designed for mixed reality multi-user games for mobile, lightweight clients. An approach inspired by Tuplespaces, which provides de...
Dieter Wagner, Dieter Schmalstieg
DAWAK
2008
Springer
15 years 8 months ago
Summarizing Distributed Data Streams for Storage in Data Warehouses
Data warehouses are increasingly supplied with data produced by a large number of distributed sensors in many applications: medicine, military, road traffic, weather forecast, util...
Raja Chiky, Georges Hébrail
JUCS
2008
137views more  JUCS 2008»
15 years 6 months ago
The Trade-Offs of Blending Synchronous and Asynchronous Communication Services to Support Contextual Collaboration
: Contextual collaboration seamlessly integrates existing groupware technologies into a uniform user experience that combines synchronous and asynchronous interactions. This user e...
Werner Geyer, Roberto Silveira Silva Filho, Beth B...
IOR
2010
86views more  IOR 2010»
15 years 4 months ago
Disjunctive Decomposition for Two-Stage Stochastic Mixed-Binary Programs with Random Recourse
This paper introduces disjunctive decomposition for two-stage mixed 0-1 stochastic integer programs (SIPs) with random recourse. Disjunctive decomposition allows for cutting plane...
Lewis Ntaimo
ASWEC
2001
IEEE
15 years 10 months ago
Extending the UML for Designing Jack Agents
Mainstreaming and industrialising agent technologies requires suitable methodological and technological support for the various engineering activities associated with managing the...
Michael Papasimeon, Clinton Heinze