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WSCG
2004
172views more  WSCG 2004»
15 years 8 months ago
GDESK: Game Discrete Event Simulation Kernel
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
Inmaculada García, Ramón Mollá...
CIMCA
2005
IEEE
16 years 12 days ago
A Metadata Registry For Community Driven E-Learning Sites
We present the architecture and the interface of a metadata registry for a large e-learning site. The metadata registry is very simple to integrate by content and application prov...
Valentin Zacharias
SCSC
2007
15 years 8 months ago
eCD++: an engine for executing DEVS models in embedded platforms
: We introduce Embedded CD++ (eCD++), an engine that can execute DEVS models in embedded environments. It deploys a Flat Coordinator and the GGAD Graphical Modeling tool, which sup...
Yinfeng Henry Yu, Gabriel A. Wainer
FFA
2006
77views more  FFA 2006»
15 years 6 months ago
Linear error-block codes
A linear error-block code is a natural generalization of the classical error-correcting code and has applications in experimental design, high-dimensional numerical integration an...
Keqin Feng, Lanju Xu, Fred J. Hickernell
COLING
1992
15 years 8 months ago
Towards Developing Reusable NLP Dictionaries
Development of reusahle dictionaries for NI,P applications requires a carefully designed lexicological framework, a lexical acquisition strategy, an integrated development toolbox...
Pim van der Eijk, Laura Bloksma, Mark van der Kraa...