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ASPLOS
1996
ACM
15 years 10 months ago
Reducing Network Latency Using Subpages in a Global Memory Environment
New high-speed networks greatly encourage the use of network memory as a cache for virtual memory and file pages, thereby reducing the need for disk access. Becausepages are the f...
Hervé A. Jamrozik, Michael J. Feeley, Geoff...
PERCOM
2006
ACM
15 years 6 months ago
Incorporating Wireless Technology into Virtual Organizations Supporting the Work of Healthcare Teams
This study investigates how a virtual organization can be built in a distributed computing environment which includes wireless technology to support the work of a multi-disciplina...
Mohyuddin, W. A. Gray, David Morrey, Wendy Jones
SIGGRAPH
1996
ACM
15 years 10 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
NOSSDAV
2009
Springer
16 years 26 days ago
A delaunay triangulation architecture supporting churn and user mobility in MMVEs
This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
Mohsen Ghaffari, Behnoosh Hariri, Shervin Shirmoha...
SENSYS
2006
ACM
16 years 8 days ago
Capturing high-frequency phenomena using a bandwidth-limited sensor network
Small-form-factor, low-power wireless sensors—motes—are convenient to deploy, but lack the bandwidth to capture and transmit raw high-frequency data, such as human voices or n...
Ben Greenstein, Christopher Mar, Alex Pesterev, Sh...