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ACSC
2007
IEEE
16 years 1 months ago
Conflict Management For Real-Time Collaborative Editing in Mobile Replicated Architectures
Mobile technology is particularly suited to a fully distributed (replicated) architecture for collaborative work. Users can maintain their own document copies, and can continue to...
Sandy Citro, Jim McGovern, Caspar Ryan
DOCENG
2007
ACM
15 years 10 months ago
Elimination of junk document surrogate candidates through pattern recognition
A surrogate is an object that stands for a document and enables navigation to that document. Hypermedia is often represented with textual surrogates, even though studies have show...
Eunyee Koh, Daniel Caruso, Andruid Kerne, Ricardo ...
CACM
1999
92views more  CACM 1999»
15 years 6 months ago
Putting OO Distributed Programming to Work
stractions underlying distributed computing. We attempted to keep our preaims at an abstract and general level. In this column, we make those claims more concrete. More precisely, ...
Pascal Felber, Rachid Guerraoui, Mohamed Fayad
BMCBI
2010
110views more  BMCBI 2010»
15 years 6 months ago
OLS Dialog: An open-source front end to the Ontology Lookup Service
Background: With the growing amount of biomedical data available in public databases it has become increasingly important to annotate data in a consistent way in order to allow ea...
Harald Barsnes, Richard G. Côté, Ingv...
PPOPP
2012
ACM
14 years 2 months ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall