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ISORC
2005
IEEE
16 years 11 days ago
Building Responsive TMR-Based Servers in Presence of Timing Constraints
This paper is on the construction of a fault-tolerant and responsive server subsystem in an application context where the subsystem is accessed through an asynchronous network by ...
Paul D. Ezhilchelvan, Jean-Michel Hélary, M...
DBKDA
2010
IEEE
127views Database» more  DBKDA 2010»
15 years 5 months ago
Failure-Tolerant Transaction Routing at Large Scale
—Emerging Web2.0 applications such as virtual worlds or social networking websites strongly differ from usual OLTP applications. First, the transactions are encapsulated in an AP...
Idrissa Sarr, Hubert Naacke, Stéphane Gan&c...
PLDI
2012
ACM
13 years 9 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
JPDC
2006
146views more  JPDC 2006»
15 years 6 months ago
A semi-static approach to mapping dynamic iterative tasks onto heterogeneous computing systems
Minimization of the execution time of an iterative application in a heterogeneous parallel computing environment requires an appropriate mapping scheme for matching and scheduling...
Yu-Kwong Kwok, Anthony A. Maciejewski, Howard Jay ...
JSSPP
2005
Springer
16 years 8 days ago
An Extended Evaluation of Two-Phase Scheduling Methods for Animation Rendering
Recently HP Labs engaged in a joint project with DreamWorks Animation to develop a Utility Rendering Service that was used to render part of the computer-animated feature film Shr...
Yunhong Zhou, Terence Kelly, Janet L. Wiener, Eric...