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DIGRA
2005
Springer
16 years 1 days ago
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators
Cinematography describes principles and techniques pertaining to the effective use of cameras to film live action. The correct application of these principles and techniques produ...
James Kneafsey, Hugh McCabe
GECCO
2005
Springer
175views Optimization» more  GECCO 2005»
16 years 21 hour ago
An approach for QoS-aware service composition based on genetic algorithms
Web services are rapidly changing the landscape of software engineering. One of the most interesting challenges introduced by web services is represented by Quality Of Service (Qo...
Gerardo Canfora, Massimiliano Di Penta, Raffaele E...
GECCO
2005
Springer
180views Optimization» more  GECCO 2005»
16 years 20 hour ago
Inference of gene regulatory networks using s-system and differential evolution
In this work we present an improved evolutionary method for inferring S-system model of genetic networks from the time series data of gene expression. We employed Differential Ev...
Nasimul Noman, Hitoshi Iba
HPCC
2005
Springer
16 years 18 hour ago
Fast Sparse Matrix-Vector Multiplication by Exploiting Variable Block Structure
Abstract. We improve the performance of sparse matrix-vector multiplication (SpMV) on modern cache-based superscalar machines when the matrix structure consists of multiple, irregu...
Richard W. Vuduc, Hyun-Jin Moon
ICLP
2005
Springer
16 years 11 hour ago
An Optimised Semantic Web Query Language Implementation in Prolog
The Semantic Web is a rapidly growing research area aiming at the exchange of semantic information over the World Wide Web. The Semantic Web is built on top of RDF, an XML-based ex...
Jan Wielemaker
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