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NETGAMES
2006
ACM
16 years 22 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
IV
2005
IEEE
149views Visualization» more  IV 2005»
16 years 11 days ago
Visualisation Techniques for Users and Designers of Layout Algorithms
Visualisation systems consisting of a set of components through which data and interaction commands flow have been explored by a number of researchers. Such hybrid and multistage ...
Greg Ross, Alistair Morrison, Matthew Chalmers
RTCSA
2005
IEEE
16 years 11 days ago
RTPS Middleware for Real-Time Distributed Industrial Vision Systems
Designing and constructing Real-Time Distributed Industrial Vision Systems (RT-DIVS) from scratch is very complicated task. RT-DIVS has Conflicting requirements such as reasonable...
Basem Almadani
VISUALIZATION
2005
IEEE
16 years 11 days ago
Opening the Black Box - Data Driven Visualization of Neural Network
Arti cial neural networks are computer software or hardware models inspired by the structure and behavior of neurons in the human nervous system. As a powerful learning tool, incr...
Fan-Yin Tzeng, Kwan-Liu Ma
OZCHI
2005
ACM
16 years 10 days ago
Making sense of student use of nonverbal cues for intelligent tutoring systems
Many software systems would significantly improve performance if they could interpret the nonverbal cues in their user’s interactions as humans normally do. Currently, Intellige...
Farhad Dadgostar, Hokyoung Ryu, Abdolhossein Sarra...
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